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Eldar Fire Dragon
By Assistant Doc Jason Pyett (a.k.a. No
Remorse)
Colors
needed:
Skull
White (pure white)
Chaos
Black (flat black)
Snakebite
Leather (brown-green mix)
Vermin
Brown (medium brown)
Shadow
Grey (gray-blue)
Codex
Grey (dark grey)
Ghostly
Grey (very light blue)
Red
Gore (dark red)
Blood
Red (true red)
Blazing
Orange (medium orange)
Sunburst
Yellow (medium yellow)
Golden
Yellow (dark yellow)
Goblin
Green (medium green)
Equipment
recommended:
000
brushes
Wet
Palette
Acrylic
Extender
Acrylic
Flow Release
Plaster
of Paris
Testors
Dullcote Spray
Acrylic
Sealant Spray
First step, as
always, is to figure out what type of base you desire. For this squad I wanted
them to be on a volcanic type of terrain with the exarch on the top of some
cooling lava. To that end I mixed up some plaster of Paris and let it harden
just slightly before putting on the bases, this allows you to create a more
rough type of rock. After I was
done with the bases it was time to prime and blackline the squad. I recommend
doing this to the whole squad at once, since this will save you time in the long
run.
Before I get
any further along in this tutorial I would like to apologize for the quality of
some of the pics. I did not have the best conditions for photographing so some
of the images are quite blurry.
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After priming and black lining. |
| I first basecoated the
helmet with blood red and chaos black. |
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The fiery
effect on the helmet was achieved by layering from a 1:1 mix of chaos
black and blood red then more blood red added to the mix for each higher
shade up to the basecoat. Blazing orange was added to blood red for each
successive highlight. A very watered down golden yellow was then used at
the tips of the area and then the edges of the area were painted white.
This is way throughout the entire model that the fiery effect was
achieved. |
| The
symbol on the helmet and black flames were done by slowly building up the
shape with watered down chaos black until it was the desired intensity. |
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The gems are the same way on all my
minis I follow this procedure. First basecoat the gem the colour you want,
next in the top left hand corner paint a black 1/4 moon (like they show in
the codex) after than mix your basecoat with the black 1:1 then just blend
in the basecoat and the straight black with this mix. The basecoat should
still cover about 3/4 of the gem right now) Next mix the basecoat with
white 1:1 paint that on the bottom right hand corner of the gem. Use a mix
of the basecoat and white about 2:1 to blend in the basecoat to that area.
Finally add a very thin white line on the very bottom right hand of the
gem (where it curves into the setting) and put a white dot in the black
area (near the middle of it) It should be circular but also should follow
the curve of the gem. This method works very well for most average size
gems but for large ones you will have to put in some more intermediate
steps when blending the corners into the basecoat. And for small gems just
do the basics without worrying about blending in the areas. For really
small gems (like those on so many GW Elven units) a simple and very small
white dot on the top of the gem is all you will need. |
The black was achieved by adding
progressively more shadow grey to black for each successive highlight. Usually
following these ratios 1:3 shadow grey to black, 1:1 and 2:1. It was edged with
ghostly grey. The black was done the same way throughout the entire mini.
| The
“brass” bits of the helmet were first basecoated vermin brown. To
shade I added scorched brown to the vermin brown about 1:1. The deepest
shade was pure scorched brown. They were highlighted by adding golden
yellow to the vermin brown 1:1 then the highest point of the area was
given a final highlight of white and golden yellow mixed 1:1, just a very
fine line. The brass was done the same way throughout the mini. |
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Chest done and arm with fiery effect
done. |
| The armband was
accomplished by basecoating it goblin green then adding dark angels green
to shade and adding progressively more white to the goblin green for each
successive highlight with a final highlight of goblin green to white ratio
of about 1:3.
The honor badges were first basecoated white then
given a wash of vomit brown. A watered down chaos black was used to add
the inscriptions on them. |
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The upper body finished and the legs
basecoated. The tabard was given edges of black. |
| Legs finished, except for
badges. |
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The scales were basecoated Goblin green
and followed the same gradient as the armband. With the highlights
directed towards the highest points of the scales, which are aiming
downwards. |
The rest of theses shots are just stage
shots using the above guidelines.
| The base was done very
simply by basecoating with black then using the same formula for
highlighting black as the rest of the mini, but using drybrushing instead
of blending. |
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Dullcote with 3 thin coats and there you
have it a Fire Dragon which will inspire fear into any Imperial regiment
(especially those loaded down with tanks hehe). |
Thank you for reading
this tutorial and I hope it helps. Happy Painting, and be sure to visit my Mini-Painting
Yahoo! Group for more painting tips and tricks.
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