|
|
Converting Warmachine
Warjacks
By Anthony Karl Erdelji
I have been having lots of fun building and painting Warmachine warjacks, but it quickly
gets redundant. This is especially true with the Khador faction. They have only one size of jack, and they are all based off the same model, the Destroyer
being the only exception. Not only are all Khador jacks based on the same model,
they are all just standing around in boring positions. Occasionally a jack may be (shock!)
walking, but that is the best of the "action" poses available. Since I have
already painted all the jacks I decided to go back, start from scratch, and make
some ACTION JACKS!
 |
For this particular model I wanted to
increase the length of its stride. Since the left leg was already in front it would be
easiest to cut off the leg left and move it more forward, rather than
messing around with the right or both legs.
Using a jewelers saw and cut a straight line
down from the waist, trying to avoid cutting through the "butt" of the
warjack.
|
|
In order to express a larger degree movement, the left
leg would be
repositioned more forward and more compressed. Using the
jewelers saw make a "V" cut at the back of the knee. End the cut at
the back of the kneecap. Then make a second cut a few millimeters below the first, ending the cut at the exact same place as the first.
Remove the pie-shaped wedge of pewter. All that is left is to apply a little
super glue and bend the
knee to close the gap.
|
 |
 |
The leg is pinned and glued to the
jack's hip in its new
position. Since Khador jacks are very top heavy, it is important to leave
enough foot area touching the ground in order to pin the model to the base.
Although this model is standing on its toes there is still enough space to
add pins at angles into the center of each foot. These would stick out
slightly under the feet of the model, but they could be easily hidden with epoxy putty. |
| In order to remount the arms the shoulder plates must be
removed. The most practical way to do this is with a moto-tool, like a
Dremel, armed with a steel cutter.
For those that do not have access to
a Dremel, try using a combination of a file and hobby knife to cut away the lip of the shoulder plate and the ring of metal where the arm was
originally mounted. The results will not be the same, but some putty will
help to smooth everything out.
|
 |
 |
The should plate and mounting lip are ground away,
leaving the ball joint more resembling an actual ball.
The
gouge marks from the steel cutter are smoothed out by scrapping a hobby
knife along the surface, much like if removing a seamline. |
For the next step (which I forgot to photograph), Magic
Sculpt epoxy putty is applied to
fill in the original mounting hole and smooth out any scraps on the ball joint. For
this project Magic Sculpt works much better than Kneadnite "Green
Stuff", as Magic Sculpt can be thinned with water. A small amount of putty
is pushed into the mounting hole and a wet brush is used to work the putty
around the entire ball joint, filling in any scrapes on the surface.
| While the putty is drying, which should be at least 12
hours, the arms are prepared. Compared to the shoulders, the arms are
easy. Cut away the original upper arm and smooth out the cut with a
hobby knife and/or file. |
 |
Before drilling the mounting holes for the arms, the position of the jack
must be finalized. Experiment with different poses until finding one that is acceptable
and works with the position of the legs. I had originally planned on
the "Shoulder Slam" position, but this looked too similar to another
jack I was working on. Instead, this Juggernaut would be "Punch!".
 |
 |
 |
| Shoulder Slam |
Punch! |
The "Vlad" |
 |
With the position of the arms
determined, it is now time to drill some very large holes into the model.
I have chosen to use 1/8th brass tube for the arms. To allow room for glue,
a 5/32 drill bit and cordless power drill is used to make the new mounting
holes. Drilling such a large hole into pewter is difficult, so the hole is
pre-drilled twice with smaller bits, slowly enlarging it until the 5/32
bit can be used. Once the holes are drilled, clean off any burrs with a
hobby knife. |
|
The length to cut the brass tube for the arms depends on
the depth of the holes. I like to have about 3/4" visible before adding
the sleeves. Brass tube is best cut with a tube cutter, but those armed only
with a hobby knife should have no problems. Lay the tube onto a flat surface. Place
your hobby knife perpendicular to the tube. Press firmly with your knife and roll the
tube back and forth. After several rolls the tube should be scored enough to be
easily snapped apart.
After cutting the main arm tube, use the same procedure
to cut the two outer sleeves. The larger outer sleeve is 9/32" plastic
tubing, roughly 1/8" long. The inner sleeve is 3/16' brass tube, cut just
slightly longer than the outer sleeve.
Before gluing everything together,
test-fit the arms. Depending on the position the thicker outer sleeve
may need some trimming to fit over the round ball joint at the shoulder. |
 |
 |
With so many parts making up the arm
it is best to glue it together in stages. Start by super gluing the main
arm tube into the lower arm. Once this is dry apply some super glue into the hole
in the shoulder, spreading a small amount around the lip for the out
sleeves. Then insert the arm into the shoulder hole, pressing the sleeves
against the shoulder at the same time. |
| The last thing the arms need is some
hydraulic tubing. I used two 1/2" sections of thin rubber coated electric wire found in
my bits box that probably from some old radio. One end of the wire is pressed
with a pair of pliers in order to slide it underneath the outer plastic
sleeve. Both ends are then glued into place. |
 |
 |
The sleeve joint connection at the waist
of the jack is loose enough to allow a wide variety of positions without the
need of any conversion work. However this jack would be leaning at an extreme angle, so the tops of the
pistons at the front of the waist
were remove using a coarse file. The torso and legs are then pinned and
glued into place. |
| The final piece to convert is the head.
To fit the position of the body, the head need to be turned to the right.
This is done very easily by using a pair of clippers to make a cut behind
the left side of the head where it meets the mounting plate. The clippers
cause the metal to be pushed out, forcing the head to the right. It is
rather a crude way to turn the head, but large plate over the head will
cover the cut. |
 |
 |
The final step is to mix up some more
Magic Sculpt or Kneadnite and fill in any gaps or cuts on the model. This includes filling in the gaps around the arms and sleeves. Putty is also
applied around the pins in the feet, adding greater strength to that
particularly weak joint. |
 |
All done! This converted jack shows much
more action than the original static jack, shown left. All the conversion work took about thee evenings.
While this article covers Khador jacks, most of
this information can be applied to other Warmachine jack. In fact the work
should be easier on others, as only Khador jack have the shoulder plates,
which takes extra work to remove.
This article will be updated with specific
information on converting over Khador jack as I get them finished. |
 |

The Marauder
The Marauder, for the most part, received
the same conversion work as the other jacks. However there we are few parts that
need extra attention.
 |
The long arms of the Marauder require
additional room to get into a proper action-pose. In the intended arm
position the left arm would touch the ground if the model was mounted
directly onto the base.
Two pieces roughly torn from a cork coaster gives
the model enough height to allow the arms to be positioned. The cork is
superglued to the base. The model is glued and pinned onto the cork. Cork
is a very soft material, so for added strength the pins run all the way
though to the bottom of the plastic base. |
| For the Juggernaut, a wedge of metal of
removed from the back of the knee in order to reposition the leg. A
similar method is used here, but to the front of the leg. Using a
jewelers saw a "V" shaped wedge of metal is remove from behind the
kneecap. Then a single cut is made at the back of the knee. Do not cut all
the way though, only enough to allow the leg to be easily bent into the
new position. The gap will later be filled with epoxy putty.
The pistons on the lower leg were also cut and
bent. At the moment this means the pistons are unrealistically curved, but
by filing off the top of the piston and filling in the gap at the bottom
the pistons can be somewhat straightened. |
 |
 |
The head was turned using a pair of
clippers as with the previous model, however the shape of the head and the
cowl restricted repositioning. A thin piece of plastic card was cut to
shape and glued to the base of the head. In order to angle the head more,
the left side of the card was filed down before pinning and gluing the
head into place. |

|